GM: Ivan Towlson
Blurb: Join the Time Police, they said. It's a cushy life, they said, in the Women's Auxiliary of the Xenochronometry Division of the Standards Inspectorate. Snappy uniform, they said, government pension and nothing more laborious to do than fill out the occasional B11 Notification of Noncompliant Measurement Units (Revised). Yeah, right. Because since breakfast you’ve been shot at twice, erased from history six times, trapped in five temporal paradoxes and narrowly avoided having sex with your own grandfather. And it’s still only glargle past threep. Again.
My Character: Vicky, even more airheaded and incompetant than the rest of the bunch (which was saying something). Previously fired from burger-flipping and shelf stocking jobs for gross incompetance.
System: Just roll a die (any die) and the GM will make something up.
Review: An amusing romp through time, space, shopping malls and the vatican. Not nearly as good as the blurb, though (I suspect, from also hearing about other games, that Ivan's better at coming up with the ideas than with executing them). A decent start, though. Basically involved a plot by certain extremist members of the organisation 'Sentient Beings for a Sensible Calendar' to retroactively assassinate Pope Gragory XIII.
Personal Highlight: Completly confusing the GM with the non-sequitur 'White with one sugar, please' (it made perfect sense to Vicky at the time).
1. First roll of the game (as the GM did say *any* dice) - North and Smily Face.
2. A number of Charles the Seconds (from different time periods): "Let me out, I'm the King of England!"
One of the characters: "Which one of you is the King?"
Kings: "All of us, it's the royal we!"